Module 1: Energy Collisions
Students explore the properties of mechanisms and how they change
energy by transferring direction, speed, type of movement, and force.
Students discover a variety of ways potential energy can be stored and
released as kinetic energy. They explain the relationship between the
speed of an object and the energy of that object, as well as predict the
transfer of energy as a result of a collision between two objects. The
design problem is introduced by Angelina, Mylo, and Suzi watching
amusement park bumper cars collide. As students solve the problem for
this module, they apply their knowledge and skills to develop a vehicle
restraint system.© 2016 Project Lead The Way, Inc.
Burnside students exploring collisions:
Module 2: Energy Conversions
Students identify the conversion of energy between forms and the energy transfer required to move energy from place to place. They also identify and explain how energy can be converted to meet a human need or want. The design problem is introduced through Angelina, Mylo, and Suzi, who need to move donated food fro a truck to a food pantry. Students then apply scientific ideas about the conversion of energy to solve this design problem. © 2016 Project Lead The Way, Inc.
Burnside students exploring energy conversions:
Module 3- Input/Output: Computer Systems
In this exploration of how computers work, students are encouraged to
make analogies between the parts of the human body and parts that make
up a computer. Students investigate reaction time as a measure of
nervous system function. After Mylo suffers a concussion, his friends
become interested in how to diagnose concussions and create a
reaction-time computer program to assess a baseline before a concussion
occurs. Students apply what they have learned to build their own
reaction-time measurement devices on tablets. This module has strong
connections to the fourth grade Human Brain module. © 2016 Project Lead The Way, Inc.